Character Rigger
Mar 2020 - Nov 2023 | Character Rigger
Manchester, United Kingdom
Building high quality facial rigs and blendshape modeling for MetaHuman and both client and other internal projects using 3Lateral in-house tools and pipeline.
MetaHuman, Black Myth: Wukong Cinematic, Horizon Forbidden West: Burning Shores
Facial rigging on various client and research projects, using different rigging pipelines from joints only rigs to full blendshape rigs.
Mafia 2: Definitive edition, Yakuza 7, KDA Worlds 2020
Internship and student job as a character rigger working on multiple in-house projects. Rigs were created for a custom real-time engine.
Rigging | Maya |
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Blendshape modeling | Maya, ZBrush |
Scripting | Python (for Maya), Mel |