This is Allison. A character made for Wonder Media. I made the full rig for this character. The rig was made in less than 2 weeks due to the very short deadline for this project. This rig was made during my internship at Wonder Media.

The spine has an IK setup with FK possibilities as well as squash and stretch. The arms and legs are stretchable and have an elbow/knee lock option. The arms and legs can twist. Both upper arm/leg as lower arm/leg.

The facial rig consist mainly out of a joint based setup with additional blendshapes for blinking and a few other facial deformations.

This rig was made to work in Animation Now, which is the custom real time animation software from Wonder Media. Animation Now works similar to game engines. Therefor the rig is made with only joints and blendshapes.

  • Project Type Character rig
  • Skills Needed Maya
  • Project Year 2018